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 Research Center: 3DS Max/GMax

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Xialya
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PostSubject: Research Center: 3DS Max/GMax   2009-01-07, 10:05 am


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If you want to share your knowledge about 3D, do it in this section. I'm still learning, so I can't provide any help for now.
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PostSubject: Apply a texture   2009-01-07, 5:59 pm

To apply a texture:



I must go now What a Face
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Xialya
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PostSubject: Re: Research Center: 3DS Max/GMax   2009-01-07, 7:31 pm

Thanks a lot Q.! Very Happy

I will try that tomorrow, now i'm headed to bed Razz

Can you apply a texture on only one polygon of a primitive? and can you move/rotate/scale it once there?

PS: What's that creature you've made...looks creepy Razz

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PostSubject: Re: Research Center: 3DS Max/GMax   2009-01-07, 10:33 pm

The critter is an old attemp to make a liker from the Biohazard game.

As far i know, you cannot apply the texture to only one poly. If you make the poly as an independant element you can.
Do you mean apply a diferent texture of the whole object or apply the same but another part of the texture?
Next lesson will be editing the UVW map, so you can adapt the texture to the model.

You can select element, poly and vertex to move selecting "Editable Mesh" below "Aurora Trimesh" in the "Modify" tab.
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PostSubject: Re: Research Center: 3DS Max/GMax   2009-01-08, 10:31 am

Can't I export a kind of texture map of the model then edit the texture on Photoshop so that it looks better?

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